Skip to main content

Test the New Cloud Architecture

To enhance the stability and reliability of Netdata Cloud, we did extensive work on our backend, and we would like to give you the opportunity to be among the first users to try these changes to our Cloud architecture and provide feedback.

The backend architecture changes should offer notable improvements in reliability and stability in Netdata Cloud, but more importantly, it allows us to develop new features and enhanced functionality, including features and enhancements that you have specifically requested. Features that will be developed on the new architecture include:

  • Parent/Child Cloud relationships
  • Alert logs
  • Alert management
  • Much more

Enabling the new architecture#

To enable the new architecture, first ensure that you have installed the latest Netdata version following our guide. Then, you or your administrator will need to retrieve the Space IDs within Netdata Cloud by clicking Manage Space in the left pane, selecting the Space tab, and copying the value in the Space Id field. You can then send an email to [email protected] requesting to be included in our beta testers, and include in the body of the email a list of Space IDs for any space you would like to have whitelisted for the update. If you received an email invitation, you can also just reply to the invitation with your Space IDs in the body of the reply.

Feel free to send the Space IDs for multiple spaces to test the new infrastructure on each of them.

Reporting issues#

After you are set up with the new architecture changes, we ask that you report any issues you encounter in our designated Discord channel. This feedback will help us ensure the highest performance of the new architecture and expedite the development and release of the aforementioned enhancements and features.

Reach out

If you need help after reading this doc, search our community forum for an answer. There's a good chance someone else has already found a solution to the same issue.

Documentation

Community

Last updated on